Every once in a while, the Blender Institute creates an animation project to help promoting Blender and improving it.
So far, four short films have been created:
Every project helped improving Blender in numerous cases (particle systems and fur on Big Buck Bunny, camera tracking in Tears of Steels, etc.).
The new project from Blender Institute is called the Gooseberry Project, and it’s an amazing challenge: producing a 90 minute long animation film in 18 months, the work being shared between 12 animation studios all around the World.
There is of course a crowdfunding project going on on the project website (and it ends in less than 8 days, so if you want to participate, it’s now or never!).
I’ve done 3D in my teenager years (ah, pirated versions of 3D Studio Max crashing every 6 minutes… <3), and although I’ve quickly discovered I would never be an artist (at least in 3D!), I’ve followed the Blender story for quite a while now, being a pretty impressive open source software.
I really hope this project will come true, because that would be an amazing way to promote Blender and therefore the Open Source (we’re talking about releasing a feature film that would be shown in theaters!).
Have you heard about this project? Any thoughts on this?